Vuer

Release Notes

v0.1.5 - ModelNode Base Class & Bvh Support

New Features

ModelNode Base Class

All 3D model loaders now inherit from a shared ModelNode base class, documenting the common props across all formats:

from vuer.schemas import ModelNode, Glb, Urdf, Bvh

# All model loaders share these props:
# src, text, buff, assets, hide, onLoad, materialType, material,
# color, opacity, wireframe, visible, castShadow, receiveShadow,
# frustumCulled, renderOrder, position, rotation, quaternion, scale

issubclass(Glb, ModelNode)   # True
issubclass(Urdf, ModelNode)  # True
issubclass(Bvh, ModelNode)   # True

Bvh Component

New Bvh component for loading BVH (Biovision Hierarchy) motion capture data:

from vuer.schemas import Bvh

# Load motion capture animation
Bvh(
    src="https://example.com/walk.bvh",
    playAnimation=True,
    animationSpeed=1.0,
    boneRadius=0.02,
    jointColor="#ff6600",
    key="mocap",
)

# Or load from text
Bvh(text=bvh_content, key="mocap-inline")

Bvh Parameters:

  • src / text — URL or inline BVH content
  • playAnimation — Auto-play animation (default: True)
  • animationSpeed — Playback speed multiplier
  • boneRadius — Bone cylinder radius
  • jointColor — Joint sphere color
  • label — Show joint name labels

Improvements

  • Standardized Obj initializationObj now uses the consistent kwargs pattern like all other model classes
  • Improved docstringsFbx, Stl, Dae, Glb, CoordsMarker, and Arrow have proper param/type notation and example usage blocks

Documentation


Links can now be added and removed at runtime via vuer.workspace:

from vuer import Vuer
from vuer.workspace import jpg

vuer = Vuer()

@vuer.spawn(start=True)
async def main(session):
    # Add links dynamically
    vuer.workspace.link(lambda: jpg(camera.frame), "/live/frame.jpg")
    vuer.workspace.link(lambda: {"status": "recording"}, "/api/status")

    # Access at /workspace/live/frame.jpg

    await do_recording()

    # Remove when done
    vuer.workspace.unlink("/live/frame.jpg")

    await session.forever()

Scene Refactor

  • Scene is now minimal with empty bgChildren by default
  • DefaultScene includes rich defaults:
    • Grid, HemisphereLightStage, Gamepad, Hands, MotionControllers
    • SceneCamera (position [0, 5, 10]), SceneCameraControl
    • CameraPreviewThumbs, CameraPreviewOverlay
  • Removed deprecated parameters: defaultLights, defaultOrbitControls, show_helper

Other Changes

  • Updated params-proto to 3.2.4

This release candidate adds convenience methods for serving dynamic content and in-memory images.

New Features

Link callables to URL paths for serving dynamic content:

from vuer import Vuer
from vuer.workspace import jpg, png

vuer = Vuer()

# Serve in-memory images
vuer.workspace.link(lambda: jpg(camera.frame), "/live/frame.jpg")
vuer.workspace.link(lambda: png(depth_map), "/depth.png")

# JSON endpoints
vuer.workspace.link(lambda: {"status": "ok"}, "/api/status")

# With request parameter for query args
vuer.workspace.link(lambda r: jpg(render(r.query["angle"])), "/render.jpg")

Features:

  • Follows os.link(src, dst) convention: source first, destination second
  • Auto-detects content-type from MIME_TYPES (.jpgimage/jpeg)
  • Optional request parameter via signature inspection
  • Supports bytes, dict/list (JSON), Blob, and string return types

Image Encoders

New encoder utilities for serving in-memory images:

from vuer.workspace import jpg, png, b64jpg, b64png

# Encode as bytes (for HTTP responses)
jpg(image, quality=90)   # JPEG bytes (strips alpha)
png(image)               # PNG bytes (supports alpha)

# Encode as base64 data URIs (for embedding in HTML/JSON)
b64jpg(image)            # "data:image/jpeg;base64,..."
b64png(image)            # "data:image/png;base64,..."

Images should be numpy arrays or torch tensors with values in [0, 1] range.

Custom MIME Types

MIME_TYPES is now a MimeTypes class with a guess() method:

from vuer.workspace import MIME_TYPES

# Add custom types
MIME_TYPES[".npy"] = "application/x-npy"
MIME_TYPES[".h5"] = "application/x-hdf5"

# Guess content-type
MIME_TYPES.guess("data.npy")  # "application/x-npy"

New Exports

from vuer import Workspace, Blob
from vuer.workspace import jpg, png, b64jpg, b64png, MIME_TYPES

v0.0.80rc1 - Workspace Multi-Path & Provider Pattern

This release candidate introduces a powerful new Workspace system for multi-path file serving, new Provider patterns for high-performance instanced rendering, and new visualization components.

New Features

Multi-Path Workspace System

The workspace parameter now accepts multiple paths and supports programmatic file serving:

from vuer import Vuer, Workspace

# Single path (unchanged)
vuer = Vuer(workspace="./data")

# Multiple paths - files resolved in order
vuer = Vuer(workspace=["./local_data", "./shared_assets", "/mnt/datasets"])

# Workspace object with mounts
workspace = Workspace(["./data"])
workspace.mount("/api/config", lambda req: {"status": "ok"})
vuer = Vuer(workspace=workspace)

Key Changes:

  • static_root is deprecated → use workspace
  • /static endpoint renamed → /workspace
  • vuer.static_prefixvuer.workspace_prefix
  • vuer.localhost_prefix now points to /workspace

New Blob Class for In-Memory Data

from vuer import Blob

# Serve in-memory data with explicit content-type
blob = Blob(data=my_bytes, content_type="image/png")

DepthPointCloud Component

Generate point clouds directly from depth images with colormap support:

from vuer.schemas import DepthPointCloud

sess.upsert @ DepthPointCloud(
    key="depth-pc",
    depth=vuer.localhost_prefix / "depth.png",
    cmap="viridis",      # turbo, viridis, inferno, jet
    colorMode="worldY",  # depth, camZ, camDist, localY, worldY
    fov=58,              # RealSense D435 default
)

DepthPointCloudProvider for High Performance

Render thousands of depth point clouds at 120fps with frustum culling and LoD:

from vuer.schemas import DepthPointCloud, DepthPointCloudProvider

sess.upsert @ DepthPointCloudProvider(
    DepthPointCloud(key="pc-0", depth="depth_0.png", position=[0, 0, 0]),
    DepthPointCloud(key="pc-1", depth="depth_1.png", position=[2, 0, 0]),
    key="provider",
    frustumCulling=True,
)

BoundingBox Component

Render 3D bounding boxes with customizable edges and walls:

from vuer.schemas import BoundingBox

sess.upsert @ BoundingBox(
    key="bbox",
    color="red",
    size=[2, 1, 3],
    edgeOpacity=0.9,
    wallOpacity=0.08,
)

BoundingBoxProvider for Instanced Rendering

Render tens of thousands of bounding boxes efficiently:

from vuer.schemas import BoundingBox, BoundingBoxProvider

sess.upsert @ BoundingBoxProvider(
    key="provider",
    maxInstances=10000,
    children=[
        BoundingBox(key=f"box-{i}", color="green", position=[i*2, 0, 0])
        for i in range(1000)
    ]
)

API Changes Summary

Old API New API Notes
static_root="./data" workspace="./data" Deprecated with warning
vuer.static_prefix vuer.workspace_prefix Network-accessible URL
/static/file.png /workspace/file.png Endpoint renamed
Single path only Multiple paths supported workspace=["./a", "./b"]

New Exports

from vuer import Vuer, VuerSession, Workspace, Blob
from vuer.schemas import (
    DepthPointCloud,
    DepthPointCloudProvider,
    BoundingBox,
    BoundingBoxProvider,
)

Documentation


Upcoming Release

Breaking Changes

  • Renamed kill parameter to free_port: The kill parameter in Vuer.start() and Vuer.run() has been renamed to free_port for better clarity.
    # Old
    main.start(kill=True)
    
    # New
    main.start(free_port=True)
    

Bug Fixes

SSL/TLS Client Certificate Handling

Fixed an issue where the HTTPS server would request client certificates even when mutual TLS (mTLS) was not configured.

Before: Setting cert and key alone would still prompt browsers for client certificates.

After: Client certificates are only requested when ca_cert is explicitly provided:

# Standard HTTPS - no client cert required
app = Vuer(cert='/path/to/cert.pem', key='/path/to/key.pem')

# Mutual TLS - client cert required
app = Vuer(cert='/path/to/cert.pem', key='/path/to/key.pem', ca_cert='/path/to/ca.pem')

This fix allows WebXR applications to work seamlessly with self-signed certificates without browser prompts for client authentication.

New Features

Improved Decorator Pattern

The spawn decorator now returns a BoundFn instance with a .start() method, enabling a cleaner pattern:

app = Vuer()

@app.spawn()  # or @app.spawn
async def main(session: VuerSession):
    session.upsert @ Box(args=[0.2, 0.2, 0.2], key="box")
    await session.forever()

main.start()  # Start the server when ready

Benefits:

  • Works identically in regular Python and IPython/Jupyter
  • More explicit control over when the server starts
  • Clearer separation between definition and execution

IPython/Jupyter Support

Vuer now seamlessly detects and works with IPython/Jupyter environments:

# Cell 1: Define your app
@app.spawn()
async def main(session):
    ...

# Cell 2: Start the server
main.start()  # Returns immediately, server runs in background

The server automatically detects the existing event loop and schedules itself accordingly.

New session.forever() Method

Added VuerSession.forever() to keep sessions alive indefinitely:

@app.spawn()
async def main(session: VuerSession):
    session.upsert @ Box(args=[0.2, 0.2, 0.2], key="box")
    await session.forever()  # Keep session alive

This replaces manual event waiting patterns.

Comprehensive Component Definitions

Added 18 new component definitions from schema specification:

Scene Components (16 new):

  • Transform & Render: VuerSplat, VuerGroup, RenderRoot
  • Camera: SceneCamera, SceneControl
  • Lighting: AmbientLightStage
  • Preview: CameraPreviewThumbs, CameraPreviewOverlay
  • Animation: AnimationClip, VectorTrack, QuaternionTrack, ThreeAnimate, PlaybackAnimate
  • Model Loaders: Fbx, Stl, Dae

Three.js Components (2 new):

  • Cameras: OrthographicCamera, FisheyeCamera

Total component count now: 101 classes across all schema modules. Complete schema definitions available in schema.dial.

Improvements

Better free_port Error Handling

The free_port parameter now gracefully handles common errors:

  • Race conditions with process lookup (silently ignored)
  • Missing psutil dependency (informative message)
  • Other killport failures (warning but continues)

No more crashes when freeing ports!

Class-Based Decorator Implementation

The internal implementation has been refactored from nested functions to a cleaner BoundFn class:

  • Better code organization
  • Easier to understand and maintain
  • Provides the .start() method

Deprecations

  • Vuer.run() is deprecated: Use Vuer.start() instead. The run() method now issues a DeprecationWarning and will be removed in a future version.
    # Deprecated
    app.run()
    
    # Use instead
    app.start()
    

Documentation

  • Added docs/tutorials/basics/ipython_jupyter.md - Complete guide for IPython/Jupyter usage
  • Added QUICKSTART.md - Quick start guide with installation and basic examples
  • Updated all tutorials to use the new @app.spawn() + main.start() pattern
  • Simplified "Setting Up Your First Scene" tutorial
  • Improved async programming tutorial with clearer examples

Bug Fixes

  • Fixed RuntimeError: There is no current event loop in IPython/Jupyter
  • Fixed crashes when using free_port=True with race conditions
  • Fixed event loop handling for Python 3.10+

Internal Changes

  • Refactored spawn() and bind() decorators to use BoundFn class
  • Added Server.start() method in base class with IPython/Jupyter detection
  • Improved error handling for port freeing operations
  • Added omit() function with glob pattern support for cleaner code